/*
 * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Affero General Public License as published by the
 * Free Software Foundation; either version 3 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef SCRIPT_OBJECT_ARENA_TEAM_SCRIPT_H_
#define SCRIPT_OBJECT_ARENA_TEAM_SCRIPT_H_

#include "Battleground.h"
#include "ScriptObject.h"

class ArenaTeamScript : public ScriptObject
{
protected:
    ArenaTeamScript(const char* name);

public:
    [[nodiscard]] bool IsDatabaseBound() const override { return false; };

    virtual void OnGetSlotByType(const uint32 /*type*/, uint8& /*slot*/) {}
    virtual void OnGetArenaPoints(ArenaTeam* /*team*/, float& /*points*/) {}
    virtual void OnTypeIDToQueueID(const BattlegroundTypeId /*bgTypeId*/, const uint8 /*arenaType*/, uint32& /*queueTypeID*/) {}
    virtual void OnQueueIdToArenaType(const BattlegroundQueueTypeId /*bgQueueTypeId*/, uint8& /*ArenaType*/) {}
    virtual void OnSetArenaMaxPlayersPerTeam(const uint8 /*arenaType*/, uint32& /*maxPlayerPerTeam*/) {}
};

#endif
